Extends:
Modifiers:
Source code
SFVehicle.SFHoverCraft%%
| InterpretControls (bool bJustFired, bool bFire, bool bJustAltFired, bool bAltFire, float aVehicleSpeedControl, float aTurretTurn, float aVehicleTurn, float aVehicleUp, float aTurretUp, bool bJustJumped, bool bJustDucked) | |||
| UpdateSpeed (float DeltaTime, float traction) |
{
bBot_ShowVehicleLocation=True
DestructionEffect=None
PhysicsFlatBottom=True
PhysicsHover=True
PhysicalRotationRate=(Pitch=0,Yaw=0,Roll=0)
Elasticity=0.000000
bRepairable=False
RepairTime=0.000000
bDamageTriggered=True
Buoyancy=100.000000
}